Lucidity
Full VersionThe full version of Lucidity. Never got round the uploading it on here until now! Lucidity is an artgame designed for an art foundation Exhibition by...
Lucidity is an artgame designed for an art foundation Exhibition by Alex Wells. The game took 2 weeks to design and produce. All art, music, coding by Alex Wells and coded using Construct (scirra.com). Requires DirectX9. Mouse controlled. Linger over larger objects to active a sustained note. Pass over smaller objects to trigger samples. The game has no objectives. Just make some nice music. Special thanks to Davo from Scirra for helping me sort out glitches and crashes :)
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The full version of Lucidity. Never got round the uploading it on here until now! Lucidity is an artgame designed for an art foundation Exhibition by...
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This game is beautiful, clean graphics and relaxing sounds. A therapy
awesome
Your game really inspired me! I use construct as well and wonder if you may have a version that I can open in construct. I really want to know how you made all this cool effects. You can send me that version if you dont want to upload it, my email is karloskar.r@gmail.com.
@kkaallllee I'll think about that. I'll check out the .cap file at some point. Its all just particle systems and additive effects really!
Ok thanks, hope you find the .cap ;)
Will you send me the .cap? I reallly want to see how you made the particles and effects.
Pretty nice effects, Nice way of making simply sounds combine with each other.
yea, pretty good when u want to simply make time run up fast,
i simply could'nt stop playing with it for about 1/2 hour.
10
This game doesn't get enough credit its actually a nice game when you want to relax..