Lost Squad - is Source Engine based game about what happened to Barney Calhoun after Half-Life 2: Episode One events and why he didn't show up in Half-Life 2: Episode Two.
According to the story, a squad, leaded by Barney, captures a small Combine’s base and hijack three APCs, on which, then, they go in search of the nearest Rebel base. Riding out on the highway, the squad catches up Combine convoy – a truck with an advisor inside, accompanied by several hunters and a strider. Due to the fact, that our squad was riding APC’s, Combine forces didn’t see them as enemies at first. Using this to their advantage, the squad decides to attack the convoy and destroy the truck…
I like the new design, the APC's we are used to are modified to run well in an enclosed city settings. These look like they were made for off-road or rough terrain. The combine are known to adapt to whatever environment they take to so it would make sense that they'd create an APC designed for rough roads and terrain.
I love it too. Especially the fact that it has that Antonov feel to it, but doesn't look like a tractor (as the original APC does) at the same time ;)
I think authors should use more content from Raising the Bar book, it's original arts and descriptions, they coul even use that UAZiklike apc from it!