First playable prototype of our educational language game Lingua Quest. You can find the link to our playable prototype below as well as some screens.
Enjoy!
Lingua Quest is a RPG Pokémon-like game we have under development, with a small twist. Instead of collecting monsters, you collect words, which you use to defeat enemies. The initial idea is to make a game which makes it fun to learn new languages, targeted primarily to children.
First playable prototype of our educational language game Lingua Quest.
Posted by awhit on
First playable prototype of our educational language game Lingua Quest. You can find the link to our playable prototype below as well as some screens.
Enjoy!
it's a very interesting project! But..
1) You guys need an introduction or small tutorial, i couldnt understand what is going on
2) Do not allow the same language to be selected (ie. English > English) that was very confusing, just grey out second language if first is selected, that should be very easy to script
3) color the buttons, for example question red, answers black. So player can have time to catch what button is the actual question
4) give player extra second of time, time ended and i was still looking what button was a question
5) I selected English > German, and many times answers were same names as questions, that was very confusing.
6) make buttons larger for normal user, if you are worried about covering animation in background too much, make those buttons more transparent
Carry on please, tracking this, looks promising :)
Thanks for the feedback! We agree with you on everything. I have updated to prototype to comply to all of your comments.
Cool game, hope you can get picked up by some schools.