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In Liber Ritualis, Edward, a Victorian scholar, becomes trapped in his house while investigating his godfather's mysterious disappearance. He now must perform a set of rituals and appease the spirits they summon in order to escape.

Add job Report 3D Animator Needed at Phobos Division

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by Phobos Division on

I'm the head of a team that's making a demo of a survival horror game. We have basically all the mechanics in place, most of the soundtrack is done, and the art is underway. I have a video of the prototype. Drive.google.com A list of animations needed. Docs.google.com and have preliminary rev-share contracts ready if requested. All team members' names will be in the credits unless requested otherwise. I'm the team's head dev and writer. We also have a programmer, a sound guy, and 3 artists. The project is an occult mystery set in 1897 with many of the occult elements being drawn from greek mystery traditions, and alchemy. I've been working on this project off and on for about 4 years with active development being roughly the last year and a half. I have plans to seek out a publisher after the demo is finished and failing that, I have plans for crowdfunding and marketing the project myself. The project is mostly self-contained with five levels connected by hub world. Each level features solving puzzles while being stalked by a spirit, while the layout of the map changes as you progress through the level. The narrative is mostly told through in-game notes that must be found and in some cases decypher. Likewise, the marketing is supposed to heavily rely on ciphers to engage the audience.

To Apply

If interested either: email me at aponder1342@gmail.com, or message me at ValenShadowpaw1342#6616 on discord.