Land of Seylia is a tactical role-playing game with elements of empire building and resource management. You control the kingdom of Seylia as it expands from a single city, to a mighty empire spread across the procedurally-generated land. Along the way, you will recruit units, watch them hone their skills in combat, build new cities, capture enemy territory in combat, and master the art of item crafting. The battles in Land of Seylia are focused on small skirmishes, with approximately 5 units per side. The game is currently being prototyped in Javascript and HTML5, which may or may not change as development progresses.
When you're coding in JS/HTML5 and need text compression, what to use? Surprisingly, hacking the text into a PNG can be quite effective!
hacking compression with html5 and pngs
Prealpha 7 brings many changes to Land of Seylia, most of them aimed at better user experiences, and bringing the game more in line with its vision as...
what prealpha 7 brings to land of seylia
From the start, the vision for Seylia has always involved small groups of heroic units doing battle on a grid. In the next version, we'll take one more...
class changing in the armies of seylia
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