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Back Story After losing her partner, Jade Stone found it difficult to make ends meet looking after her young son and working in the modern world. After banks turned her down for a loan, desperate times led her to seek out Big Vince, a notorious loan shark, to help her pay her debts left by her husband’s passing. Unable to afford the loan repayments, Jade returned home to find her house ransacked and her son gone. She uncovers a ransom letter from Big Vince with his demands, if she wants to see her son again. Jade has to turn to a life of crime to raise the ransom money, for the sake of her son. Characters The game will feature a main antagonist, Big Vince, and protagonist Jade Stone. Jade’s son Tommy and late husband Steve are also mentioned in the storyboards but not seen within the game play. Two un-named security guards and a guard dog also feature within the game levels.

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Jade's Ransom is a 3D, top down, stealth, action and exploration game. The aim is to collect the loot in each level before the timer runs out or before you are caught. You must avoid traps, puzzles and guards along the way whilst taking a stealthy approach. Game Republic 2012 - Sumo Digital's Best Games Design - Runners Up

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Jade's Ransom - Unity3D Mobile Project - Final Uni Piece

Work In Progress Thread Here: Worldofleveldesign.net

So for my final semester at University I have to create a working game, that you has a purpose, a start and finish. Gone with mobile platform game (android and iPhone). It's a top down stealth game. Simple (because I'm not the best scripter in the world at the moment) game mechanics, crouch/stealth and tap objects in the scene to interact with them. I thought it was be nice to share some screens and what we are up to here, hopefully create a bit of a buzz as we are releasing it on the app stores.

The main character is Jade Stone, a recently widowed cartoony style character who has been lumped with the debt of her deceased husband and forced into a life of crime to pay back the huge sum.

Everythings being made from scratch with 3dsmax, zbrush and Unity3D.

We entered it into Game Republic (A Yorkshire based competition which had judges made up of Rockstar Leeds, Sumo Digital, Four Door Lemon and Just Add Water!) and placed 2nd for Games Design out of 25 other teams!!
Gamerepublic.net

Also, and this is the big one, WE FINALLY GOT IT PUBLISHED. It's available for Free on the Android Marketplace (GooglePlay). We are hoping to release it on iOS very shortly, it's a tougher process atm.

So feel free to get a copy for your Android <<<

Play.google.com

>Oh, and we got 83/100 for the project, First Class. Which meant most of us got First Class Degrees (Hons) in the end

Heres a link to my partners portfolios:
Mattburnill.co.uk
Christianjohnharris.weebly.com
Richardullah.weebly.com
Awfindlay.com

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