Invaders: Corruption is a fully procedurally generated arena shooter. That means, after entering a seed-key, every enemy, the appearance of your ship, the arena itself, the gameplay and so forth - will be based on whatever key you entered. Different key, different looking and behaving game. Of course, you can share cool keys with your friends online. Design: The game mixes retro stylings and sounds with todays technology & understanding of arcade action. Glowing pixelated sprites meet today's graphics capabilities. Online HI-Scores and leader-board are available. Compare against your friends and the world's top invader hunters.
Invaders: Corruption - Version 1.2.3 is out! This means that a lot of smaller game-play complaints have been addressed, and lots of technical improvements...
invaders: corruption 1.2.3 released - the mega update
A quick summary of what has been happening with the game: There were newly discovered bugs, creative players exploiting said bug and thus a new version...
invaders: corruption version 1.1.0 sees the light of day
A new version of the procedural arena-shooter 'Invaders: Corruption' has been released, featuring a whole truckload of gameplay changes and tweaks with...
invaders corruption - update 1.0.4 released
October through November Indie Game 2010 Releases.
a year in review - quarter four
A new version of Invaders: Corruption has been released, fixing several bugs, balancing issues and adding last-minute features such as in-game score submission...
version 1.0.2 and original sountrack released
The game and it's microsite have been released and opened to the general public! This means that after 4 months of development, and one month of schedule...
1.0 release!
Composer Carlo Castellano has successfully the game with it's awesome soundtrack that scratches the old school itch and also satisfies the need for quick...
sountrack completed - release iniment
Yeah, the title pretty much says it all. I was approached by "MacPeople" as they wished to include my games in the November edition of their magazine...
featured in japan's "macpeople" magazine
A public alpha test demo was released to some online communities. As feedback accumulates and the most serious gameplay and technical issues are fixed...
public alpha test started!
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