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Iktsua is a mangling of the Inuit word "Iktsuarpok". This word is untranslatable into english but means something like: "The feeling of anticipation that leads you to go outside and check if anyone is coming". The reason we chose this as the name was because the game is based on a coming of age story, where an Inuit/Eskimo boy goes into the wilderness to become a man while his family anxiously waits for his return.

Post news Report RSS We Won!

As you may or may not know, Iktsua was created for a competition (with the top prize being Unity Pro). This week the voting ended and Iktsua TOOK THE TOP PLACE! This means that we have won Unity Pro (and all the amazing features that come along with it) as well as some free games :)

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Hello everyone!

As you may or may not know, Iktsua was created for a competition (with the top prize being Unity Pro). This week the voting ended and Iktsua TOOK THE TOP PLACE! This means that we have won Unity Pro (and all the amazing features that come along with it) as well as some free games :)


We would like to thank everyone who viewed/downloaded/commented/LPed/tweeted about Iktsua during the last month and a half! We couldn’t have done it without your support (and critiques).

This is really exciting for us because it not only gives us a great tool to keep working on a game that we love, but it also lets us know that there are people out there that like it too. For these reasons we have decided to keep working on Iktsua as one of our main projects. This means you can expect more alpha builds over the next few months with improved features, video dev-logs, and polls about features/enemies/graphics. We hope that the indieDB community can help us shape this into a great game.

Sincerely yours, (and very giddy about the win),
-Zach

P.S. As always, here is a screenshot of the newest in-dev version (with a hint at a new game play element) for you :)

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Kingravel
Kingravel - - 109 comments

A absolutely deserved first place! I congratulate you! Your game is very original and special, I'm watching to your progress all the time and I'm looking forward to the implementation of the husky. ;)

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