Pixfight
Turn Based StrategyThis is an opensource crossplatform clone of WeeWar pixelart turn based strategy with AI. Done in C++14 with OpenGL 2.0 ES / 3.2 Core. With native applications...
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Historia-Battles is a turn-based strategy game. The game reproduces historical battles giving the possibility to enjoy them with a simple set of game rules.
The reproduced battles are:
- 508 B.C. Porsenna siege of Rome (Romans VS Etruscans)
- 390 B.C. Allia Battle (Romans VS Celtics)
- 218 B.C. Hannibal Ticinus Battle - (Romans VS Carthaginians)
- 218 B.C. Hannibal Trebia Battle - (Romans VS Carthaginians)
- 217 B.C. Hannibal Trasimene Battle - (Romans VS Carthaginians)
- 216 B.C. Hannibal Cannae Battle - (Romans VS Carthaginians)
- 202 B.C. Hannibal Zama Battle - (Romans VS Carthaginians)
- 58 B.C. Caesar Bibracte Battle (Romans VS Celtics)
- 58 B.C. Caesar Ariovisto Mulhouse Battle (Romans VS Celtics)
- 57 B.C. Caesar Sabis Battle (Romans VS Celtics)
- 52 B.C. Caesar Gergovia Battle (Romans VS Celtics)
- 52 B.C. Caesar Alesia Battle (Romans VS Celtics)
- 48 B.C. Caesar Pharsalus Battle (Romans VS Romans)
- 9 A.D. Teutoburg forest Battle (Romans VS Germans)
Rules of the game:
If all units are killed or home location conquered the player loses the game.
Three different units are available (soldier, archer and knight) each one with different attack, attack range and defend points.
The unit attacked from side or back is damaged considering zero defend points.
The unit attacked can not move (it has no move points).
Unit severely wounded causes panic damage to near ones.
Unit located near home location gets +1 healing point for each turn.
Unit that kill other unit increases experience,attack and defend points, all life points are recovered.
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