Mechanised team-based combat to the death, take charge of your mech in frantic weapon-filled battles on the wastelands of earth and beyond 500 years in the future
Progress has mostly been on back-end stuff this week, getting lobbies working well and regional leaderboards. Thanks to #PlayFab they auto reset each month and are much easier to manage than having to roll my own services. Also using playfab to manage player currencies, although I still need to decide what to do about offline + onnline play, i.e should players be allowed to play offline and unlock stuff for online play?