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H-Hour: World's Elite™ (H-Hour) is a tactical, team-based multiplayer military shooter in which cooperation among players is required for success. The game uses a Third Person perspective to enhance the player's situational awareness. This battlefield perspective rewards strategic awareness and teamwork. Designed as a spiritual successor to the early SOCOM series, H-Hour is primarily a one life game that encourages players to think strategically and work as a team in order to avoid waiting in the dead room until the round ends. A respawn mode is also offered. This allows for player warmups and to help new players adjust to the Third Person perspective prior to joining the community in the more punishing one life game play.

Current Features:

  • One life and respawn game play.
  • 4 official maps and free DLC pack containing community custom maps (to date these maps have been a mix of SOCOM recreations and original content).
  • 6 game modes available including Elimination, Demolition, Breach, Sabotage, Suppression and Hostage Extraction for play with up to 16 players.
  • 6 different characters.
  • 4 camos to select from for your character.
  • 4 dance moves to celebrate your kills.
  • A variety of different loadouts for weapons and equipment to carry on the battlefield depending on the demands of a particular mode.
  • Action system to pickup weapons, open/close doors, plant/defuse bombs, plant C4, and dance.
  • Guns hot activated when near enemy.
  • Pick up ammo and equipment dropped by teammates.
  • In game access to Team Actions, Options and Weapons Inventory selections.
  • Spectate your teammates when dead.
  • Team voip communication system with channels defined for live and dead players to chat.
  • Text based communication system.
  • Lobby entry into matches to allow for Armory access, team switching and options setting.
  • Map load presents a overhead view detailing objectives and locations.
  • Player and Leaderboard stats tracking.
  • MVP award at end of match
  • Hud and compass in game
  • Servers can be configured for numerous in game features such as allowing Vote to Kick, Friendly Fire, Proxy Chat, number of players and number of rounds per match, one life or respawn, game modes and map rotation, ranked or unranked play, password protection and admin functions.
  • User Created Room option so players can host their own unranked server.
  • Custom tools for community map makers to create maps for addition to our DLC pack once approved.

Planned Features before Release:

  • Improvements to Browser, options and audio.
  • Taunt system to enrage the enemy.
  • More maps.
  • More weapons.
  • More effects.
  • More actions and animations.
  • Steam achievements.
  • Clan features.

All characters and locations are presented in a plausible, authentic manner. The game characters are inspired by real Special Operations Forces and the maps to simulate real world locations—repurposed and staged for battles where savages plot and launch their insurgencies or terrorism campaigns.

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