Development:
- Added rays of light and dust particles - 100% (Chapter 1)
- Added a new outfit for Leah (Chapter 3)
Scripts:
- Optimized and customized scripts
- Customized dialog switches
- Optimized code for the interaction of items with areas and characters
- Optimized scripted scenes of transition between locations with additional conditions
- Adjusted details in dialogs (added emotions and dramatic pauses)
+ Intense bugfixing
UI:
- Quest item animation (You've seen our items "jumping" onto the inventory shelf before. Quest items do it with extra style!)
- Adaptive lighting (Another little thing to make Foxtail more cozy: lighting conditions of the world around Leah now affect the whole screen)
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