Here is a screenshot of the "ShopManager". This Statemachine is made with "Playmaker", a plugin for Unity that takes the typing out of prototyping/coding. If you have questions about how this statemachine works, please leave a comment and I will try to answer it.
This statemachine handles what will happen when a player buys and sells items to prolong their game. It is just a simple listener that waits for a buttonpress and then triggers the different nodes.
Here is a screenshot of the "ShopManager". This Statemachine is made with "Playmaker", a plugin for Unity that takes the typing out of prototyping/coding. If you have questions about how this statemachine works, please leave a comment and I will try to answer it.
This statemachine handles what will happen when a player buys and sells items to prolong their game. It is just a simple listener that waits for a buttonpress and then triggers the different nodes.