Factsheet
Developer:
We Are Bots Studio
Based in France
Release date:
December 1 2016
Platforms:
Windows
Website:
wearebots.fr/drift-into-eternity
Available From:
$19.99 - Steam
$19.99 - Green Man Gaming
Description
Set to release on December 13th 2016, Drift Into Eternity (D.I.E) is an immersive First Person Survival Game. Trapped in a wrecked ship, you struggle to stay alive. Repair the damaged systems, close the many hull breaches, and try to withstand your thirst and hunger- while keeping up your morale. Along the way, these struggles will help you figure out what happened and if there's a chance of survival, otherwise, it will just be a matter of when you'll die. Observe, study, explore... and maybe you'll linger on!
History
Survival Games are quite popular these days! Easy to understand why: Avoiding death is part of our natural instincts, and what better way to tickle them than from the comfort of our home!
Drift Into Eternity brings you along uncharted grounds as a Survival Game without enemies of any kind... and you'll soon understand why, as the environment itself is already hard enough to deal with!
Drift into Eternity (D.I.E) was inspired by both our love for science-fiction classics and for survival games. As for the structural aspect of the ship, it was inspired by the Brutalist architecture (Le Corbusier).
Brutalist structures are massive, geometric, angular shapes with an abundance of straight lines... deprived from organics forms and curves. These are the foundations of our old-fashionned universe of science-fiction.
Apart from being an artistic choice, it was also a means to overcome the challenges we were facing as a small unexperienced, team with a low budget ; as well as a means to meet our ambitions with this game. We wanted the player to experience the game in a first person 3D environment while limiting the interface to only diegetic elements and feedback, so that he could immerge himself into the stark and cold corridors of the ship, and emphasize the feeling of being lost and alone in a huge and empty spaceship.
Features
- Survival game without any zombies
- Beware of Hunger, Thirst, Injury and Illness
- Repairing Breaches, Extinguishing fires, Preventing depressurization
- Craft and research system
- Half of the rooms are randomly generated. Every game a new ship!
Videos
Gameplay Trailer YouTube
Images
Logo & Icon
Awards & Recognition
- "IndieOfTheWeek" indieoftheweek.eu
Selected Articles
- ""What doesn't kill you makes you stronger. Or more curious.""
- Gamemelter, Gamemelter.com - ""Survivre après un crash de navette spatiale""
- Seldell, Indiemag.fr - ""La particolarità di questo titolo è che non ci saranno forme viventi o nemici di alcun tipo""
- New_Neo, Gamesarkt.it
Monetization Permission
We Are Bots Studio allows for the contents of DRIFT INTO ETERNITY to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from DRIFT INTO ETERNITY is legally & explicitly allowed by We Are Bots Studio. This permission can be found in writing at https://www.indiedb.com/games/drift-into-eternity/presskit.
Additional Links
Trailer_MP4
Gameplay Trailer HD urlz.fr/4x49.
Media Presskit
screenshots, gif & fan_art urlz.fr/4x4a.
About We Are Bots Studio
Boilerplate
We Are Bots is a young video game development studio based near Paris.
Our goal is to specialize in PC gaming and to provide innovative gameplay
as well as unique experiences.
WAB was founded in 2015 with this simple yet big idea: to bring a little kindness to this crude world. For F**k's sake
More information
More information on We Are Bots Studio, our logo & relevant media are available here.
DRIFT INTO ETERNITY Credits
We Are Bots
We Are Legion
Contact
Support
florent.ufferte@wearebots.fr
Website
wearebots.fr/drift-into-eternity
Twitter
twitter.com/botsweare
Facebook
facebook.com/wabstudio
Instagram
instagram.com/wearebotsstudio
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks