Update on props and world design, Zekio talks us through his modeling process when it comes to props and Haru gives us an update on what's to come. Nathan also has a few ingame screenshots for readers too. Check it out over here!
We’ll be talking a little about prop and level design in this post and some of the stages to give our readers some insight. Bringing a place to life is all in the little details, and Bios Bay is really starting to take shape now with the props and objects making it pop.
Next update will be the end of month posters! Stay tuned!