Deep Space Settlement is a 4X real-time strategy game focused on empire building and grand-scale space battle.
First playable release is now available on our website! And what's next in the pipeline for the development of DSS. Also thanks! <3
Lots of debugging and polishing this month, it getting close to a ship-able FP release! So here's what happened in October:
All art assets for the first playable release are completed and all that is left is basically wrapping up the game, debugging and some polishing.
Update on the latest development from the month of August: Local grid, debug phase & more ship components!
July dev update: Save game validation, 3D navigation, drones and corvettes.
Update on the latest development on Deep Space Settlement for the month of June: Drones, AI Nexus, Code Reflection.
Development update of DSS for the month of May. Saved Game & Enemy Nexus.
Update on our progress on April : Scanning mechanics and new lighting!
SFX, access to rendering pipeline from the Mod API, scanning gameplay and the AINexus asset
Here's our picks for the best and upcomming indies of 2014.
First off, I want to thank everyone who has pre-ordered DSS and in doing so putting their trust in me and the team. I am very grateful to you all.
We check out the some of latest modDB and indieDB headlines plus your weekly dose of Monday Night Indie.
DSS is now taking pre-orders and is on Greenlight!
Quick recap of the last few weeks. Skyboxes, a small Settlement, Dogfighting and designing a small Cruiser.
This week we invite you to check out our new Greenlight Concept page and share some pretty images of Skyboxes.
This week, I've built and textured a second corvette body for the enemy faction + I've finally created a non-space skybox for the design screen.
Work on the enemy corvettes has continued and the first set of assets is done.
2 weeks ago i've introduced the Labstation, this week the station hub itself and the science lab module are finished.
This week it's all about stations and resources in Deep Space Settlement.
This week there's epic nebula skyboxes and the lab station.
Recap of the last few months and specifically the last week.
Details about the visibility / stealth system and a video showing the fog of war render.
Control DSS in-game camera using the touch interface on a Surface Pro.
On this episode of Deep Space Settlement: old GUI gets kicked out for being too ugly, new moddable GUI settles in!
Here's a new video showing in-game footage of the construction and use of turret stations as your primary defense system against any invaders.
This article shows how DSS can be modded by adding a food resource and a population concept into the game.
Here's a new video showing gameplay footage on how to build a factory station in Deep Space Settlement.
Here's a short video showing 2 stations you can build in Deep Space Settlement.
How customizing corvette ship design in Deep Space Settlement works.
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