Cubesis is a turn-based strategy with puzzle elements, centered around the fragile balance of the Cubeworld. You can forget about other turn-based strategies, because things work a little bit differently here. You assume the role of Cubies – the inhabitants of the Cubeworld – whose purpose is to survive, that is to have full bellies and “score as much gold as possible”. The way to their dream is beset by many obstacles, however. For example the sea. To overcome these obstacles, you need to figure out what pleases the gods Ikjuch and Likael, and make them dry the sea out (for example).
Cubesis will be released on Steam tomorrow. It was a long journey but we have made it.
cubesis on steam
About news in version 1.3.0.4 and about Pay What You Want Deal.
cubesis - new version, pay what you want
We are continuously improving our game. Since there is plenty of players who enjoy our game, we have decided to plese them even more and take into account...
cubesis - new levels, zooming etc.
We want to summarize our development. From 2007 to 2014.
cubesis - development
You have waited until somebody else will tell if if our game is any good? Here it is: the very first article on IndieGames.com
cubesis - first article
As every clever cubie knows, the temperature decreases towards the poles and increases with sea level elevation. Can be influenced only by changing the...
cubesis – presenting the climatic change
One of the key features of our game is editable terrain. We decided to show you how does it looks like.
cubesis – presenting the editable terrain
February 20th will be the big day. After several years of programming, drawing, testing and polishing, we are finally done. Cubesis is going to be released...
cubesis release on february 20th
What we did (new levels, igf, GM) and where we are going (release).
cubesis - progress summary
We are working on the new levels. It seems that in main campaign there will be 14 levels. How do they look like?
new levels
We have noticed that we didn´t inform you about a few things that happened so far: like releasing the game in Czech language. Here they are...
what we did and what we do?
We have received English dubbing for our game. And we want to know your opinion.
dubbing
We were at Game Day that took place at international Festival of Animated film Anifilm 2013 in Třeboň.
game day
Nowadays we finished czech version of the game. During some weeks we would like to start selling it. Up to date version has about 5 new levels
cz version is nearly finished
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.