Contagion isn't your average Zombie Shooter but instead takes a more realistic and different approach to the popular genre with unique characters, environments, weapons, items, and a built in system that makes every round completely unpredictable with resources, objectives, and paths ever changing. From the creator of Zombie Panic: Source Brian "Tatsur0" Comer we introduce it's spiritual successor.
Mark Sneddon's (3D Artist at Monochrome Games) tutorial on rigging Contagion's Mossberg 590 shotgun.
You don't need to make or rig any bones for Source engine view models. The objects themselves function as bones.