• Register

Classic Gameplay, Evolved

Revisit the classic ‘Thrust’-style gameplay from the golden age of Atari, evolved for modern gamers as a twin-stick shooter. Negotiate the twists and turns of tunnels and caverns under the surface of Mars, Ceres and many more planets across the solar system. Engage with swarms of enemy Laser Pods in bullet-riddled combat. Rescue hostages before they can be turned into Brain Drones that swell the ranks of Doctor Quantex’ army. Deploy Marines, turret guns and other assets to turn the tide of battle. Recover fuel, data chips and other resources to aid you in victory.

Features

  • Enjoy classic sci-fi, tilt/thrust gravity-based gameplay
  • Battle enemies with twin-stick or 360° mouse aim
  • Explore vibrant Amiga-style pixel art environments
  • Manage resources and carefully select missions in Campaign Mode
  • Relive this ‘forgotten’ shmup sub-genre
  • Available now on Steam Early Access
  • Full launch on PC in 2017
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Hey Peeps!

I’m back with another episode of my game postmortem and this time I’m talking about the pixel art in Captain Kaon.

Pixel art is a fantastic old-school art style that can make your game look really cool. But it also has a few drawbacks and challenges for you game development. In this episode of my game postmortem I’ll talk you through my experiences making the pixel art in Captain Kaon, where things went right, and where things went wrong.

If you’re interested in making games, I hope my experiences and the advice I pass on in my game post-mortems are of use to you. Otherwise I at least hope the story of how I made my game is entertaining.

Subscribe to my channel and you can check out the latest episode in my game postmortem each week.

If there’s an aspect of game development you’d like me to talk about in my game postmortem then ask me in the comments below and I’ll add it to the schedule.

You can also head over to Steam and check out Captain Kaon, all sales contribute to my food and rent fund which will help me make more videos and develop my next game.

Captain Kaon | Game Postmortem - Second-to-Second Gameplay

Captain Kaon | Game Postmortem - Second-to-Second Gameplay

News

In this episode of my game postmortem I'm talking about how I developed the second-to-second gameplay in Captain Kaon. This is the flying and shooting...

Captain Kaon | Game Postmortem - First Playable Level

Captain Kaon | Game Postmortem - First Playable Level

News

Building a First Playable Level is an important first step in making a game. In this episode of my game postmortem I talk about how to do it, and how...

Captain Kaon | Game Postmortem - Game Engines

Captain Kaon | Game Postmortem - Game Engines

News

In the second episode of my game postmortem I talk about game engines and how to choose one that's right for you. I also talk about why I choose Gamemaker...

Captain Kaon | Game Postmortem - Concept

Captain Kaon | Game Postmortem - Concept

News

After a long four years making my first indie game it's time to have a postmortem and share everything I've learnt with all the other budding game developers...

Add file RSS Files
Captain Kaon - Alpha Demo 2

Captain Kaon - Alpha Demo 2

Demo

A new version of the alpha build for Captain Kaon is available. Along with bug fixes and design tweaks it has: - The dead husks of enemies you have destroyed...

Captain Kaon - Alpha Demo

Captain Kaon - Alpha Demo

Demo

This is an early alpha demo of the PC version of Captain Kaon. It has the first 18 missions comprised of 38 stages, each is fully completable. There are...

Comments
LordIheanacho
LordIheanacho

Your website...
Engagepixel.com

Is giving me an error.
I.gyazo.com

Reply Good karma Bad karma+1 vote
_Azimoth Creator
_Azimoth

Captain Kaon is now on Greenlight, you can vote for it here

Steamcommunity.com

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Captain Kaon
Platforms
Windows, XONE
Developer & Publisher
Engage Pixel
Contact
Send Message
Homepage
Engagepixel.com
Release date
Game watch
Follow
Share
Purchase
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Arcade
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @engagepixel

Look out, those big guns are firing some big bullets! In #CaptainKaon I updated the old school Thrust style gamepla… T.co

Dec 16 2017

Trading blows with a robot centurion in #CaptainKaon It might have that massive sword, but I've missiles… T.co

Dec 16 2017

What do you mean I have to go through there? I might get my nice gunship squished! #CaptainKaon #indiedevhour T.co

Dec 13 2017

It's not just shooting guns in #CaptainKaon you get missiles as well. All it needs now is some kind of sheep launch… T.co

Dec 13 2017

You'd better watch out for the enemy radar systems in #CaptainKaon if you get spotted there'll be more bad guys hea… T.co

Dec 13 2017

Must have taken a wrong turn in #CaptainKaon, this caves full of cannon, who put them there? Oh, wait, it was me...… T.co

Dec 13 2017

I'm testing version 1.1 of #CaptainKaon and getting the bugs out for next week, if you like tilt and thrust shooter… T.co

Dec 13 2017

The trouble with #screenshotsaturday is that the football gets in the way. Apropos pro to nothing, here's a gif fro… T.co

Dec 9 2017

Embed Buttons
Link to Captain Kaon by selecting a button and using the embed code provided more...
Captain Kaon
Statistics
Last Update
Watchers
6 members
Files
2
Articles
15