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Please be aware that May 1st we are going to redirect all SlideDB visitors to IndieDB and continue our mobile games coverage there.

In the game you control the BucketMan to collect water and paints and to avoid AIV´s (Artificial Intelligent Vehicles) that are driving around the city with just one goal: driving around as much as possible. You can jump over AIV´s and you can throw your collected paints to paint the AIV´s which makes them harmless. You can unlock super paints that make you "Hulk" and then you can kill the AIV´s and get, depending on their colors, rewards. During the game you can exchange the water and paints for skills (speed, jumptime, ...) and features (Time for lifes, Super paint schindel, ...).

There is always a timer running down and you need to collect water to reach the next stages, where you get new time. Killing AIV´s also gives time.

There are two principal game modes: Missions and survival. In the missions you have to do tasks, like jump over 8 AIV´s, paint some AIV´s in certain colors, kill a certain number of AIV´s in a spezific color, ...

In the survival maps you simply have to ... survive. Here you can collect water and paints to make the Bucketman better. There also exists a global leaderboard for presaved maps, where its about the highest score. Beside the presaved maps you can also play in several online maps or in a map of your current position (if there is an internet conection and a valid gps signal was found)

You can upload your current position map and share it with your friends (and the world) to compete for the highscore in your neighbourhood.

The game is in an open beta test now, because I need some feedback from the maps around the world as well as from different devices.
As I am just a one man indie development crew I can not afford as many devices as I need to test all of them ;)

Tell me what you think. As far as I know, this is the first of its kind and I need feedback to make the game as cool as it could be.
Cheers, Felix

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iOS version ready!


It took me way too long and I almost quit in the middle but I couldn't. Finally, after more then one year, the iOS version ready and everybody is very welcome to download the game from the App Store.

I made as well small changes to the game itself, minor performance improovements and better implementation of the online maps map.

If you find a bug or anything alike, please let me know.



iOS development begun!

iOS development begun!


After submitting v24 to the playstore I finally started to work on the iOS version.

New update V22(2.0)

New update V22(2.0)


New update in the playstore! Great new features and performance upgrade.

New Update v20 (1.14)

New Update v20 (1.14)


New Update in the playstore! Bugfixes, content enrichment and more

Added german and portuguese language and more

Added german and portuguese language and more


The game has now also german and portuguese languages! I fixed some other bugs too, and found the problem that caused the game to break on some few android...


love it :)

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BucketMan Creator

Cool, that makes me happy :)

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Bucketman - coloring your city
iOS, iPad, Android, AndroidTab
Corona Labs
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