This week is a smaller update, but it brings a whole new type of weapon: The Disc!
- Added The Disc - a high damage weapon with a swooping, returning motion that can do damage to multiple targets if thrown accurately.
- Added Instant Heal items, which heal for a large amount instantly, but have a long cooldown.
- Reverted jump to the old version, but added a Charge Jump item for those of you who want to be Neo.
- You can no longer unequip weapons that are on cooldown. This is intended to eliminate gameplay that requires you to rapidly swap items.
- The S.H.A.R.K. can now path around corners and therefore hunt more effectively. See also: /u/S_H_A_R_K_
- The S.H.A.R.K. no longer agros to shark-surfing players, allowing the player to steer the shark by hacking nearby buildings. That's right - he can work for you now.
- The version check no longer tells you to update if you have no internet access.
- Enemies flock (follow each other) much more effectively now.
- Swarm building enemies no longer attack each other
- Enemies will now respawn if they're caught much outside the hack radius after a hack completes.
- Information Terminals are accessible again. We at Zorgtel sincerely apologize for the data outage.
- Mines no longer cause crashes.
- Missiles no longer cause zombified enemies.
- Devblog: Why Black Ice is an Early Access Game
The S.H.A.R.K. can now work for us? Now that's an update I'm eager to play with!
I thought people might like that :D