Battlefleet Engineer demo
DemoThis free demo lets you play completely randomized battles. It doesn't include ship design, challenge levels or custom battles.
Engineer spaceships, compose fleets and command them in in real time battles. All ships are completely defined by their module composition. Achieve victory with briliant command on the battlefield or by engineering it into your fleet.
The game is under development with some features missing. This page describes already implemented features. Early access available from itch.io. Also check out the free demo.
Designing efficient (or wacky) ships is an important part of the game, but it is not required. Setting up random and custom battles is made easy, and your ships have basic combat AI so the game can also be played very casually. During battle you can also take full or partial control over any one of your ships to fly them manually, fire weapons etc.
You can design and test ships, then use them in premade battle challenges that give a score when completed, or in custom battles where you define the fleets and level parameters. The game is single player only against a combat AI in independent battles. Progression mechanics from battle to battle are not yet implemented.
To defeat your enemy, you will need to keep on top of the rapidly evolving combat situation and select targets for your ships based on weapon ranges, maneuverability and defences of both your own and the enemy ships. Positioning and timing of engagements is important because different weapons have very different effective ranges and ships usually only have heavy armor at the front. Keeping your fleet close together maximizes your concentrated damage output, but risks getting surrounded by the enemy. Using specialized ships such as "tanks" and "snipers" effectively can often decide the outcome of the battle.
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This free demo lets you play completely randomized battles. It doesn't include ship design, challenge levels or custom battles.
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