Beta Update 2.5.30
Changes & Additions:
- Main menu updated (models, skysphere, skylight, effects & materials)
- Added new 3D models (star spawn, static meshes)
- Added new BSP meshes and materials at some levels
- Updated materials
- Updated general fringe effect / saturation
- Updated model LOD’s
- Fixed general collisions / blocking volumes
- Fixed Framerate at Base camp / Lake’s camp (updated models)
- Fixed Framerate at storm maps (updated models)
- Fixed a bug at mountains map where player wasn’t able to advance
- Fixed a bug at storm map where player was falling trough floor
- Updated levels, ambient, lighting, post-processing effects…
Beta Update 2.5.20
Greetings! a content update version 2.5.20 has just been released, here are the general details:
New Models & Graphics:
- Added over 144 new static 3D models / props
- More than 100 new Materials & textures
- Updated general level scenery (base camp, lake’s camp…)
- Fixed general bugs, updated collisions and visual glitches
- Updated lightmaps, postprocessing effects and ambient fogs
- Updated default engine streaming pool size (4000)
- Fixed FPS stability at Storm maps, updated LOD’s
- Fixed a movement stuck bug at cave map
- Added warm spot at base camp cabin
Beta Update 2.5.10
Updates & Fixes:
- Updated lighting and reflection captures at dyer’s office
- Updated lighting and ambient/fog at harbor map
- Base Camp lights rebuilt, updated terrain and materials
- Cave lighting and reflections updated
- Updated material specularity / roughness at some models / characters
- Fixed flickering lighting errors at mountains map and LOD’s
- Fixed LOD’s distance draw at some maps
- Fixed some pawn’s physics
- Some stationary lights have been changed to dyamic
- Fixed collisions at some actors / meshes
Beta update 2.5.0
Optimization improvements:
- New lighting system and updated lightmaps
- Uncapped Framerate, stabilized FPS
- All LODs have been rebuilt for all levels
- Default Engine Post-processing settings updated
Changes and additions:
- Now you need to find the hammer at the cave in order to extract the sample
- New static 3D models & textures
- Updated some animation timings
- Updated collisions at certain areas
- Updated particle effects at some levels
- Updated Sounds
- Fixed ingame bugs where you fall trough floors / textures
- Fixed some visual glitches
- Fixed Autosaves at certain levels