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A fast pace tactical first person shooter action set in a near future, cyberpunk world. You are a mercenary fighting proxy wars for rich, powerful corporations, and you have access to the latest cybernetics augmentation, military grade weapons, and freaking mech suits! You are a cybernetic ninja, with guns.

Post news Report RSS Ascend Update 07/06/2014

acParkour system released and Medium Soldier 3dPrinted.

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Hiya fellows,

A short update NON Game related, but something I am super excited about!

acParkour

During Ascend's 1 year of development, we have self-funded Ascend's development. We tried applying to grants, but most are aiming for mobile, so that is a no go as well. We decided we aren't taking jobs to fund the game, which could have provided funds in the short term, but would take precious time off from actual game development.

Instead we are going to try something else. We decided to packaged up our parkour system for Ascend and sell it in the asset store. Let me introduce you to


acParkour is an add-on for the popular UltimateFPS for Unity. This add-on will allow you to increase mobility and the freedom of movement in your game, expanding the already robust UFPS kit. Check out the trailer below to see it in action.

Initial Launch of acParkour will allows the following Motion

  • Wall running
  • Wall jump
  • Wall hang
  • Double jump
  • Dash
  • Air dash
  • Ground slide
  • Climb

Give the webDemo a testrun!


(requires Unity Webplayer)

Do check it out in the Unity Asset Store, if you are interested in creating first person parkour games. All revenues will be used to develop Ascend, and I thank you all for your support so far! Wouldn't have made it without you guys.

3D Printing

Secondly, another approach we are looking at is the possibility of generating revenues through 3D printing of the models. Once again, Tito Belgrave, character artist who worked on Medium Soldier, did an excellent job on the sculpt.

With the help of Triplaxis 3D Printing, our Medium Soldier is now a 6 inch tall figure,
sitting at my desk!




And this is the colored version, skillfully hand painted by a good friend, Reuben Liew. He is a crazy good artist and animator, and also crazy good in first person shooter game! Check out some of his artwork at his deviantart.




As you can see, the stepping effect is still pretty obvious, but this is definitely heading towards the right direction. If any of you guys think this is what could do (printing and selling Ascend figures) or if you think that's a bad idea, please do get in touch with me, I appreciate any comments and advice.

What's Next

Next update we will look into the weapons of Ascend. I can't wait to show you some amazing work done for the weapons!

Thanks for taking a look!

Post comment Comments
Gexgekko
Gexgekko - - 69 comments

If you could see your hands shaking, grabing and moving while running, jumping, etc it would make the game awesome! (it's awesome now, but it would be more awesome!)

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velsthinez Author
velsthinez - - 145 comments

Hahaha, yes, it's part of the plan. The current version relies on a a few features that is still being worked on. Once the support is in, we will be working hard on making it an immersive experience!

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Gexgekko
Gexgekko - - 69 comments

So it's gonna be... what's next to awesome? Uber awesome? I played the demos (a minute ago) and I've seen you've already put hands, but they're holding an invisible gun... Is doing parkour with a loaded invisible gun a safety way to enjoy the summer? Ask my mother! In my opinion you're doing a good work :)

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velsthinez Author
velsthinez - - 145 comments

Mothers definitely know best :)

The demo is meant to showcase acParkour system, to show you what's included in the default package if you bought one. For Ascend, we are definitely gonna make it uber awesome.

Cheers!

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TKAzA
TKAzA - - 3,154 comments

cool way of self funding

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