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Here are some features the game provide.

If you wish to support the game and be regularly updated you can do that here.

Combat:

  • Dynamic side-scrolling combat with responsive controls, combo systems, and special berserker abilities.
  • TBD - Introduce a variety of weapons, allowing players to customize Asbjorn's combat style.

Exploration:

  • Explore diverse environments, including Viking villages, dense forests, and ancient ruins.
  • Engage with NPCs to gather information, embark on side quests, and deepen the narrative.

Puzzle Solving:

  • Implement challenging environmental puzzles that require creative thinking and the use of Asbjorn's unique abilities.
  • Puzzles are seamlessly integrated into the narrative, offering rewards and progression.

NPC Interactions:

  • Encounter a diverse cast of NPCs with their own stories and motivations
  • Deepen the narrative through branching dialogues, allowing players to shape Asbjorn's relationships and gain valuable information.

Side Quests:

• Side quests provide additional context to the main story, revealing hidden lore, artifacts, and clues that aid Asbjorn in his quest and shed light on the faction's motives.

Upgrades:

• Implement a robust upgrade system, allowing players to enhance Asbjorn's combat abilities, unlock new berserker powers, and upgrade weapons and armor.

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Combat mechanics

Feature

As I ventured into the virtual realms of Unreal Engine 5, I immersed myself in creating a captivating presentation video for the game Berserker2. The focus was to showcase the basic player abilities, a core aspect that would entice potential players with the fluidity and excitement of combat mechanics.
Each ability is a demonstration of action and an invitation to explore the depths of strategy within Berserker2, promising a game where skill and timing are paramount.

Some basic skills shown in the video are as follows:
• Simple attack
• Shield blocking
• Dodge
• Combo sequence
• Charge dash
• Shield slam
• Slashes combo
• Stuns



Here are a couple of images showing the combat:

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