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Wave Engine was born on February 21, 2013 with the exciting mission of developing an engine to help the mobile game developers’ community.

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Wave Engine International Game Developer Contest 2016

Wave Engine International Game Developer Contest 2016

News

If you are a developer of indie or professional games, then you can compete alone or in a group in order to win prizes worth up to $15,000. Whether you...

What’s new in Wave Engine WhiteShark (2.4.0)

What’s new in Wave Engine WhiteShark (2.4.0)

News

Wave Engine White Shark (2.4.0) has now been released. This version will add some really exciting features such as OpenVR and Noesis GUI integration...

Build a Simple HoloLens application

Build a Simple HoloLens application

News

Microsoft HoloLens is a pair of augmented reality head-mounted smartglasses, developed and manufactured by Microsoft which brings amazing virtual experiences...

What’s new in Wave Engine Tiger Shark (2.2.0)

What’s new in Wave Engine Tiger Shark (2.2.0)

News

Wave Engine Tiger Shark (2.2.0) has been released today. Although we’ve published a 2.1.x version not long ago, we have added important changes in this...

What's new in Wave Engine Hammerhead Shark (2.1.0)

What's new in Wave Engine Hammerhead Shark (2.1.0)

News

Wave Engine Hammerhead Shark (2.1.0) has been released today and we’re happy to show you all the things we have been improved since our last version...

Resources management and new WaveContent class in Wave Engine 2.0

Resources management and new WaveContent class in Wave Engine 2.0

News

Resources management is an important part during the game development and it became tedious when a large amount of it is required in a project. In this...

Wave Engine 2.0 Exporter Command Line Tool

Wave Engine 2.0 Exporter Command Line Tool

News

In Wave Engine 2.0 we have updated the Wave Exporter Command Line Tool and added new interesting features. Previously this was only used for exporting...

Developing with GTK# + SharpDX + OpenTK

Developing with GTK# + SharpDX + OpenTK

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In this article we going to show the reasons that led us to develope the new Wave Visual Editor on GTK# and the pros and cons of developing a cross-platform...

New project template and metafiles on Wave Engine 2.0

New project template and metafiles on Wave Engine 2.0

News

In the new Wave Engine 2.0 version we have been working on very important changes on the project template. This changes are designed to improve the portability...

New Wave NuGet Package System

New Wave NuGet Package System

News

Wave Engine has been releasing several versions since the project started. In addition we allow our community to use our latest pre-release builds. This...

New Material System on WaveEngine 2.0

New Material System on WaveEngine 2.0

News

One of the main features performed in Wave Engine 2.0 is the rewriting of the Material library. To afford tasks like the New Deferred Rendering, we soon...

Using Sprite Sheets with Wave Engine 2.0

Using Sprite Sheets with Wave Engine 2.0

News

As part of the plan of Wave Engine 2.0 to check over its features and following a process to constantly improve them, the new Wave Visual Editor gave...

WHAT'S NEW IN 1.4.2

WHAT'S NEW IN 1.4.2

News

We are glad to announce that WaveEngine 1.4.2 (Dolphin) is out! This release is full of interesting and useful features.

WHAT'S NEW IN 1.4

WHAT'S NEW IN 1.4

News

We are glad to announce that WaveEngine 1.4 (Dolphin) is out! This is probably our biggest release until now, with a lot of new features

New Wave Engine Assets WorkFlow

New Wave Engine Assets WorkFlow

News

New Wave Engine Assets WorkFlow available for WaveEngine 1.4.0 (Dolphin).

Wave Engine arrives to Nokia X devices

Wave Engine arrives to Nokia X devices

News

Thanks to Nokia team support and Wave Engine team is proud to announce Wave Engine compatibility with Nokia X devices, allowing developers to use all...

What is new in WaveEngine 1.3.5 (Sea Lion)

What is new in WaveEngine 1.3.5 (Sea Lion)

News

On Wave Engine 1.3.5.0 (Sea Lion) we’re introducing new features: Linux support New Render Manager system Draw call batching (static and dynamic)

WAVE ENGINE 1.3 SEA LION

WAVE ENGINE 1.3 SEA LION

News

WaveEngine Sea Lion has been released with MacOS support.