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SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.

Post news Report RSS Release date has been set!

The date is set and the rocket is ready! Rocket Shipment will be launching into Early Access on January 15 2021! With only a few weeks to go, I'm super excited to share the latest developments with you!

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Release announcement small


I've been pouring in everything I got these last months so you can hopefully enjoy Rocket Shipment even more.
I want to keep improving the game with the feedback given after launch, so if you have ideas or other feedback please send it my way!

Without further ado, here are some of the new features:

New tiles:

New tiles


Swappable background colors:

BG colors


Brush sizes:

Brush sizes


And a big one for Steam players, a Steam Workshop Integration:

Steam Workshop


I can't wait to see some community content!

If you haven't already, consider wishlisting Rocket Shipment! It really helps!

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