Zeppelin Studio is a small indie game development company founded in Vienna, Austria. The team started in 2011 as a student group, developing games for university projects. After achieving several successes in major student game competitions, we decided to make use of our talents in our own business and founded Zeppelin Studio in 2013. The goal of our projects is to combine cutting edge technological skill with artistic graphics and unique and fun gameplay. Currently we are working on our pilot project Schein, a 2D puzzle platform game for Windows PC. We develop our products in close cooperation with the german sound studio leed:audio.
Today is the glorious day of Schein's release! Three years have passed, since the idea for this game was hatched into the world. We have raised and nurtured...
Schein's new late-night blogpost tackles the subject of creating a new Wordpress website using Twitter Bootstrap. Beware, there's code!
Some of you might remember that we have been here before. It's been a while. Back then we were young and still wet behind the ears, but a lot has changed...
Once a year in Leipzig a whole night is dedicated to celebrating computer games. This year we were there with Schein, presenting, playing, watching and...
Do you know the power of #screenshotSaturday? It took us a while to realize, but now we're hooked! (Don't miss our screenshot tomorrow.)
The last 2 days we've been enjoying new projects and old friends at the German Finals of the Microsoft Imagine Cup 2014.
Do you play with WASD or with arrow keys? Or do you prefer something even more exotic? Thanks to Bernie, now you can set the controls of your dreams in...
The clock is ticking.. time is running out for Flip. And our artist still has so much to do!
Last week Michael and Philipp made a trip to Paris and brought back great wisdom from Ubisoft Headquarters. These are their adventures.
Development continues, even outside of Schein. The reason for this is simply that there is more to making a game, than making the game.
Time for an update from the artistic corner. “Flip” has been creating some amazing stuff with his paintbrush: The graphical user interface of Schein...
The story is being rewritten! Leed:Audio are working on a new finish to Schein, making recordings, composing and creating soundFX. Here’s the details.
This was our 2013: Michael has summarized all the events of the past year for you, and boy there were many!
For Zeppelin Studio the year 2013 ended with a very happy event. We received the German Game Developer Award for newcomers in Düsseldorf! Philipp provides...
Christmas is here and we at Zeppelin Studio hope you spend it happily celebrating, as will we. Merry Christmas!
This is a blog you must not miss — meet our new Artist “Flip”! There’s even an awesome quick-sketch video from when he was painting his latest...
A new blog awaits! Let Michael tell you about our business trip to Vienna and our very first keynote presentation at a conference.
This weeks blog reports about changes in the Schein team and upcoming events. Don’t miss it!
Our lead engine programmer tends to discover the most frightening bugs, and when dealing with our shader they can even be frightfully beautiful! Here...
Today’s dev blog is by our amazing sound team Leed:Audio, and they share with us a hilarious compilation of outtakes from their synchronization recordings...
Recently we’ve been a bit lazy with our blogs — the reason being, that there’s so much going on! For instance there were Zeppelin Studio’s adventures...
An exciting day at Zeppelin Studio: Shooting with the ORF (Austrian national television)! We had a great time with the amazing TV team and are very happy...
Like last year, we promoted Schein at the Gamescom. This time however we were there as Zeppelin Studio and we didn’t have a booth. This is Michael's...
Shiny gateways are in the making. In a cooperation of artist and engine programmer the portals in Schein obtain a new look. Here’s the details by Philipp...
It’s been a week since Schein won the World Wide Finals of the Imagine Cup. Finally here’s a first-hand account of the event!
There’s one thing that can truly take the pleasure out of travelling: Bureaucracy. Find out how difficult it is to travel to Russia in “A Globetrotter’s...
Our marvellous sound team Leed:Audio is busily recording the synchronization for Schein. Here’s an account of their doings.
Schein's campaign on Indiegogo has ended. It was a very exhilarating and also frustrating time, as not all things worked out as we had hoped. Here's a...
A game has so much more substance if you can unpack it, feel it, relish the act of placing the disc in your pc, and later put it on a shelf to look at...
Multilingual content is a necessary prerequisite, if a product is to be made internationally available. Schein will start off supporting both English...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.