Currently a one person indie company working on making games which go out of the ordinary.
This DevJournal runs through general features which fill the small gaps of this game, such as the design process of the tutorial, and the ways a better...
devjournal - filling the gaps
This DevJournal runs through the new system used for building the tutorial levels, among other new features added.
devjournal - [eventdev] /// mainframe
This DevJournal runs through a galore of updates, being the death menu, level plans, new animations and world viewer cursor input.
devjournal - new galore!
Going through the Spikes and the Quick Save/Load feature.
devjournal - spike & save
Being the first entry, this will run through the intro and go to the making of these coins in the game.
devjournal - making thy coins
This Update Journal runs through the amount of exposure and feedback
greebroll journal 07 - slowly rising
This Greenlight update runs through the process of getting Greebroll onto greenlight as well as achievements and x360 support.
greebroll on greenlight
This Update Journal runs through all the new extra modes which are part of the game.
greebroll journal 06 - extra modes
This Update Journal goes through the level packs, the credits and the end to the old scheme.
greebroll journal 05 - an actual game
This Update Journal shines a light on the new cheat code system which allows you to enter in the codes mid-game.
greebroll journal 04 - recoding cheats
A quick overview of the new updates to Greebroll in this version.
greebroll alpha 03 released
An Update Journal on Greebroll exploring the notebook used to record ideas.
greebroll journal 03 - notebook
An Update Journal on Greebroll exploring how the levels are created.
greebroll journal 02 - level development
A quick overview of the new updates to Greebroll in this version.
greebroll alpha 02 released
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