Pop Coin Studios is a small indie game studio created in early 2020.
Tamed is officially available to download on itch.io!
tamed: the unseen show is out now!
Hello everyone! We want to show you some more of the level design and a couple assets that will be in our game!
devlog#09 - last part of the level design
Hello there guys! We've been under the grid for a while now and just want to let you all know that it was all so we could come back strong with a huge...
devlog#08 - overall update and level design
Today we want to show you guys some logo concepts! Hope you enjoy!
devlog#07 - logo concepts
Hello everyone! We want to show you guys how our character moves around in the level and how the mechanic works!
devlog#05 - mechanic and movement
This week we want to show you guys an early build of our game!
devlog#04-early build
Today we want to show you guys how the setting of Tamed is gonna look like, or at the very least, its early concepts!
devlog#03 - environment concept
This week we want to show everyone some early concepts of our main character! Hope you enjoy it!
devlog#02 - character concept
Hello everyone! We're here to show you the beginning of our new project, we want you to take a look at some of our first concept art for the character!
tamed
We've finally released Roguents and you can all play it, we hope you enjoy!
roguents is now available for everyone to play!
As promised before, we're here to deliver even more animations for Roguents! We hope you enjoy! :)
we have even more animations to show you!!
Our artist has been working hard on the animations for Roguents! :)
animations are picking up!!!
Hello there again! We've been working hard on Roguents, adding even more art and polishing the AI!
narrative and current state of roguents
We've been working on some animations for Roguents! Some for the UI and some others for one of our roguents!
animations!!
We've been working on a couple of things to show you guys! More specifically the UI in Roguents!
user interface screens and art
Hey everyone! We've been working on the logo for Roguents and we're finally happy to show it to you!
logo
We've been kinda off grid with our updates but we're back to tell how what's new in Roguents! It has been a couple rough weeks but progress is slowly...
ux prototype and first gameplay screenshot
We started to build up the base for our game, both in level design and actual programming!
level design concepts
The first update of our game is here! Wanna know more about how our roguelike is developing? Then welcome aboard this journey with us!
roguents development
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