Morgondag Digital Creatives. Stockholm, Sweden based Freelancers. Retro games, digital art.
We implemented the options for Vast Void and did some multiplayer testing for Lunar Soil.
We've just released two new translation documents: The Easter Egg Riddles and The Burnt Ship Voice Log.
This is the final redesigned and animated boss for Vast Void. Hope you enjoy <3
We're redesigning the bosses for Vast Void, using our new custom animation editor. Last week we showed off boss 1. Now it's time for boss 2.
As we work to revamp the bosses for Vast Void with new gameplay we wanted to do a major facelift to robotic designs.
Shields are important items, they offer good protection against dangers.
We landed, sorted, categorized, measured and collected down all our ship designs for Vast Void into a presentable layer for each of the ships and their...
Vast Void will contain a classical side-scrolling bonus arcade game, following the scouting journey of a new pilot through time and space.
This week's blog post is dedicated to our lovely free games! Read about why we make free games and let us know what you think about them by participating...
Starfield shaders for Vast Void vs. RymdResa, raycasting for our Lunar Soil rover, adventures in C++, Raspberry screens, none-blocking Bluetooth server...
This week's blog post is super long, containing super much stats! We present the results from the poll we ran two weeks ago. We also show you some summarizations...
Vast Void is the re-branding and HD remake of the RymdResa universe. We’re porting from our old beaten Javascript engine to Unity and C#. The Switch...
As you now by now we love making mini-games, earlier this year we created Spacebase 19 and BunnyMeme (they’re also free for our subscribes). 16-bit...
T-shirts are here! With a monthly twist. Summary of this week’s devblog Video DevLog T-shirts of the month! Bossgate t-shirt Warden t-shirt Show your...
We’re on the scrapyard! It’s filled with old metal and rusty spare parts, smoke and wires!
Horrible Ship fever! Your horrible starter ship is here to stay! Video DevLog T-shirts has arrived
Summary of this week’s devblog Video DevLog New Morgondag Platform New store Bunny Meme generator Design changes in Lunar Soil.
Summary of this week’s devblog Video devlog Discord giveways Delayed new site Design changes in Lunar Soil Reaching the great plateau
Certificate Dance of Death! We are done with the new website and ready to get back into developing Lunar Soil (kinda).
Hear ye hear ye, forum is here! We are moving forward with the Morgondag platform; the march of the merchants has began!
Sale, merchs, building system, payment gateway and pink level-design; what a week.
We are making a new secure website and store: morgondag.io (not up yet)!
When you have created your alias, and finished the personality test you will be able to go through a tutorial (you can of course skip it as well), learning...
This week is about mineral, resources and using buildings to extract more advanced types of goodies.
A big part of Lunar Soil is about exploration! Initially we decided to have one large moon with different thematic biomes. We changed that! Why only have...
A little earlier devlog about grayboxing this week as we are taking some rest during the Easter weekend.
Let’s create a character! We look at the character creation in Lunar Soil!
Some nice work in progress screenshots from the Lunar Soil intro.
We're super excited to announce the release of our new game imprint-X. A button-based puzzle game containing 100 levels to unlock. imprint-X will be released...
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