IndieScape Games creates addicting mobile and story-driven desktop games that separate themselves from the pack of other independent game companies. The employees operate at 100% remote allowing the employees to work independent of time and life constraints. This allows total creativity for whenever it hits.
We have launched our Steam page and are looking for you to Wishlist!
15 months of development on our third-person shooter
After 15 months of the father/son duo building a game after work and school, we have hit the milestone of launching our Steam page and releasing our teaser...
spookville's official trailer & steam page now up!
You will need to collect and gather resources like wood and stone and use components to build up defenses around your cabin. Get around the Spookville...
gather and build mechanics, bike riding, and more!
We have been hard at work the past few months revamping our combat system, implementing new AI behaviors and a health system, and completely changing...
new enemy type, health system, and new melee animations
🎮📚 Exciting news for Unity developers switching to Unreal! 🚀 Join me as I create tutorials to bridge the gap between the engines. 🤝#UnityToUnreal...
unity to unreal tutorials
After much deliberation and thought, we decided to leave the Unity game engine after 14 years and 2 released games.
goodbye unity, hello unreal engine 5
July went by super fast, and now that we are at month end I wanted to share some quick updates about Spookville: Cabin Escape.
july's update, mechanics, hud, concept art
As we prepare for our release we have some capital for investing in a short term gig for a 2D Artist, one specifically talented in...
hiring 2d artist, details inside
6 months into development, my son and I are happy to present to you our game Spookville: Cabin Escape! Influenced by Tim Burton's artistic and gothic...
proud to announce spookville: cabin escape
This week we added a couple of new enemies that we wanted to share with you. We created an anthromoprhic wolf and a pet wolf. These two live in the snowy...
new enemies added - anthromorphic wolf and his pet!
How many times have you heard a creative person hit a barrier like writer's block, or just having no solution for coming up with something creative? We...
inspiration sources for ranger's quest and tips for you!
This past week was spent fine tuning some of the mechanics we want to implement in Ranger’s Quest. We took a survey on Facebook and Twitter on whether...
fine tuning mechanics + a user's request implemented
Welcome to our second video on our new project Ranger’s Quest. Today I will be sharing what was initially developed as a our AI, artificial intelligence...
implementing a smarter ai with native unity tools
IndieScape Games first game since release of Potion Blaster in 2017 presents Ranger's Quest. A twin-stick platformer set in a lively hand-drawn world...
ranger's quest announcement trailer
Elder Chaos is a strategy game based on Lovecraft’s Cthulhu Mythos. You are the eldritch Old Ones who were sealed into the state of deep sleep by Elder...
elder chaos is now on steam!
This morning, our lead developer Chad, live streamed the creation of a new level for Cowboy Clickers and gave a walk through of some the code that has...
cowboy clickers developer live stream
We have some interesting facts based on data we have collected during our Alpha-Testing phase.
alpha review thus far
Currently looking for Alpha testers for our new project, Cowboy Clickers. Looking for users who have an Android device who are willing to help test out...
alpha testers needed!
Cowboy Clickers officially announced plus link to trailer!
cowboy clickers trailer!
We are counting down the time to our big announcement and thought we would share a small teaser for you all! Here is the second official teaser promo...
promotional image #2
We are counting down the time to our big announcement and thought we would share a small teaser for you all! Here is the first official teaser promo for...
countdown to announcement!
Hello world! Welcome to IndieScape Games. Our website is still a bit of a work in progress, we would much rather be spending our time working on our games...
hello world!
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