Indie game dev, artist & designer. He is the creative director of Monochroma. He has 12+ years of industry experience including at some well known AAA studios. Currently working on Anytown Garage Sale Monsters.
While designing a game, it is very easy to get lost in the set of features that might fit into the project and over the time game would turn into a feature...
design pillars and product decisions
We are sharing all of our design and business process live since the first day we started on Anytown Garage Sale Monsters!
anytown - open design project
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