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Indie game dev, artist & designer. He is the creative director of Monochroma. He has 12+ years of industry experience including at some well known AAA studios. Currently working on Anytown Garage Sale Monsters.

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Design Pillars and Product Decisions

Design Pillars and Product Decisions

Anytown Garage Sale Monsters

While designing a game, it is very easy to get lost in the set of features that might fit into the project and over the time game would turn into a feature...

Anytown - Open Design Project

Anytown - Open Design Project

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We are sharing all of our design and business process live since the first day we started on Anytown Garage Sale Monsters!