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Team behind "Glow" engine and games on this engine.

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YouTube video about Iron Cube

YouTube video about Iron Cube

Iron Cube

My Head Of Marketing (13 y.o. son) prepared a video about the game "Iron Cube".

Iron Cube 0.52 release - new lighting, lenses flares, improved physics

Iron Cube 0.52 release - new lighting, lenses flares, improved physics

Iron Cube

One more weekends in lockdown and one more release of Iron Cube! New lighting system - shadows (pre-baked ray-traced shadows), lenses flares, improved...

Iron Cube: Voxel Tank Shooter is finally released on Google Play!

Iron Cube: Voxel Tank Shooter is finally released on Google Play!

Iron Cube

After 9 months break from development of my pet project (joined a new company) I finally re-launched it on Google Play! I spent 2 weeks of my Christmas...

Iron Cube, 0.31 release

Iron Cube, 0.31 release

Iron Cube 6 comments

0.31 release for Iron Cube, tank multiplayer combat in a voxel world. Contains fixes for online game, new UI, 3 levels and new 2 tanks.

Iron Cube is available on Android!

Iron Cube is available on Android!

Iron Cube 3 comments

Iron Cube, tank multiplayer combat in voxel world, is ported to Android and available on Google Play store for free!

Iron Cube pre-alpha release 0.15

Iron Cube pre-alpha release 0.15

Iron Cube 3 comments

I spent several weeks on preparing Iron Cube release 0.15. Added a lot of new functionality, AI bots, dynamic navigation meshes, new voxel based lighting...

Project Mercury

Project Mercury

Glow

I participated in Intel Perceptual Computing Challenge with project Mercury, Digital Sculpting Application - voxel-based 3D mesh edition with bare hands...

New game on Glow engine

New game on Glow engine

Iron Cube

Iron Cube added to the list of games on Glow engine.

New features in Glow engine

New features in Glow engine

Glow 1 comment

A lot of new features are implemented, engine is much closer to first release.

Navigation meshes in Glow engine

Navigation meshes in Glow engine

Glow 3 comments

Automatic generation of navigation meshes in the editor is implemented in Glow engine.

Color transforms and antialiasing

Color transforms and antialiasing

Glow 1 comment

DLAA anti-aliasing and color transforms (contrast, brightness, color shifts, black and white) are added to Glow engine.

Post processing and motion blur.

Post processing and motion blur.

Glow

Post-processing pipeline started, several effects including motion blur are implemented.

Editor development news

Editor development news

Glow

New editor features: drug and drop meshes into scene from explorer, Undo/Redo of all operations, move, rotation, scale, Asset Manager (in early stage)