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AdventureA science fiction story from the ancient world—as a long night falls across the Earth, a stranger arrives bearing the promise of new daylight, and the...
Hi, I'm Chris. I'm a game designer/artist/engineer/composer/writer based in Vancouver, Canada. I produce everything from serious art games to hardcore roguelikes to comedy adventures. I used to work on the social MMO Glitch, and I'm currently also working on Gaslamp Games' Dungeons of Dredmor. I want to make like a billion amazing games. Join me, won't you?
A science fiction story from the ancient world—as a long night falls across the Earth, a stranger arrives bearing the promise of new daylight, and the...
S-GAME was founded in 2011, as the developer of Rainblood and Phantom Blade Series on Mobiles, it has earned the reputation more than an indie studio...
Chicago based two man game developer who made too much money off their first hit, Organ Trail: Director's Cut. Formed as a group of friends who met in...
The Story Mechanics is the multiplatform and gaming division of Scottish-indie Tern TV. Our focus is digital storytelling and the creation of narrative-led...
Phobia Interactive is an independent game development studio. Follow us on twitter.com/#!/PhobiaInteracti