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Post news Report RSS Change Log for Desolar - Version [0.3.006]

Changelog of features and updates to the game. Main focus is on clarity.

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Overview: This update prioritizes clarity enhancements based on valuable player feedback, addressing concerns regarding the game's overall clarity.

Main Changes:

  • Intro Level Reworked: The introductory level has been redesigned into three separate, tutorial-like segments. These aim to guide players through the game mechanics gradually.
  • Tutorial Access: All tutorial windows are now accessible at any time through the Help [?] button.Help window showcase
  • Informational Icons: Panels such as "Ability Pool," "Altar of Fading Memories," and "Place of Regret" now feature a [?] icon. Hovering over these icons reveals informative tooltips explaining each panel's function.

Level Changes:

  • First Level Branching Path: The first level now offers a branching path, minimizing repetitiveness after defeat.
  • Health Bubbles Increase: Additional health bubbles have been incorporated into the levels.
  • Enemy Adjustments: Some chambers now feature fewer enemies.
  • Environmental Enhancements: Added more pillars and altered chamber shapes to increase strategic possibilities for players.
  • Limited Abilities: The first level now offers fewer abilities, with three new abilities introduced per level starting from the introductory level.
  • Place of Regret Introduction: The Place of Regret now appears only in level 2, preventing player overwhelm with new concepts and mechanics.

UX Changes:

  • Clarity and Spelling: Improved the clarity and spelling of all in-game text.
  • New Font: Introduced a new non-pixel font for descriptions and dialogs, enhancing scalability and readability.
  • Channeling Highlight Removal: Channeling no longer highlights entities for improved visual clarity.
  • Color Fixes: Made color adjustments to enhance the visibility of the channeling marker.
  • Visual and Sound Updates: Enhanced visual and sound aspects of channeling and casting.
  • Dialogs: Dialogs are no longer skippable, but will print almost instantly. The printing sound has been modified.
  • Audio Adjustments: Flame sound is now mellower and less loud, while base monster sounds have been updated to eliminate clipping.

Gameplay:

  • Push Ability Enhancement: The push ability now damages both the entity being pushed and the entity it collides with.
  • Chest Rewards: Opening chests now has a significantly lower chance (5x less) of repeating the same ability, though it remains theoretically possible, it will almost never occur.


Additional Technical Updates:

  • Embedded DLLs: The game now features embedded DLLs, streamlining the download process. Players only need to download the executable file.
  • Exclusive Full Screen: The game now properly initiates in exclusive full-screen mode, enhancing the overall gaming experience.
  • .NET 8 Integration: The game has been upgraded to utilize .NET 8, ensuring compatibility with the latest technology and benefiting from its features.
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