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Add job Report Technical Animator at Clevrer

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by Clevrer on

Job description
Lead Game Designer

Company Overview:

We live in an exciting new time. All the tools to create are at our fingertips and more accessible than ever. We no longer need S-class production studios to create stunning work with our passion. The big-name studios increasingly create games that exploit the player base (and the devs/artists!) and water down mechanics.

Clevrer is an ambitious and innovative game development company working on an exciting PvP Arena project the likes of which will throw a wrench in competitive gaming. We are merging the best elements of our favorite MMORPG mechanics with a more accessible Arena fighter.

The Project:

This will be an up to one-year project to create an arena game for pre-release on Steam. The project is narrowly focused on creating two complete playable character types in one environment in a 1v1 battle. Think of it as Elden Ring meets WoW Arena...

The Project:

This will be an up to one-year project to create an arena game for pre-release on Steam. The project is narrowly focused on creating two complete playable character types in one environment in a 1v1 battle. Think of it as Elden Ring meets WoW Arena...

Development needs:

  • Rig two characters
  • Responsible for animation design and implementation
  • Physics and cloth animation
  • Optimization

Available Position:

Technical Animator

Requirements:

  • Experience in Unreal Engine 5.
  • Strong passion for gaming, PvP, and the fantasy/sci-fi genres.
  • Strong understanding of animation principles
  • Experience in designing and implementing animations
  • Ability to work collaboratively and effectively communicate with cross-functional teams.
  • Creative problem-solving skills and a proactive attitude toward challenges.
  • Strong organizational and time management skills with the ability to meet project deadlines.

Nice to have:

  • Experience in designing "spell cast" animations specifically in Arena or other PvP genres.
  • Knowledge of scripting languages such as Blueprint or C++ in Unreal Engine 5.
  • VFX experience

After this project is complete:

If you choose to stay with the team, we will be adding:

  • An elo system.
  • A lobby system.
  • Socialization features (lobby and game chat).
  • Three additional character types.
  • A character creation system.
  • 15 additional classes (talent specializations).
  • Additional arenas.
  • Expanding team sizes to include 2v2, 3v3, and 5v5 combat.
  • Creation of a system of in-game rewards that can be used to level up your gear.
  • Creation of a system to purchase cosmetic items for your characters.
  • Eventually leading up to the creation of battlegrounds with 10v10/25v25 and if it takes off, even a massive army vs army with as many as 200+ player involvement.
  • And much more…

Note:

While this is a volunteer-based project, we have interested investors and will also be submitting for crowdfunding. If we work hard and produce a quality product, this will become a long-term position.

To Apply

send resumes to jobs@clevrer.net