The world destruction is a key game mechanic in our fledgling design so we're really happy it's working so well. We're looking forward to hiding weapons IN the world, bursting through walls to shoot at the enemy, destroying walls that are holding back poorly stacked barrels that evil people carelessly leave in their depots. It's gonna be fantastic!
We really owe a debt of gratitude to the excellent work put in by the Polyvox and Bullet guys. We're a small team of one coder and one artist so it's been a big help :)
Here is a link to the YouTube video if you prefer that: Youtu.be
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The bullets do way to much damage.... Nice still!
ha ha, yeah they are more like grenades. We'll tweak it when we get different weapons in. Still lots of work to do.