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ShardWars:Dungeon is a 'light' RPG with random generated dungeons whereas the tile for tile dungeon crawling is ripped away and focusing on surviving the encounters, searching the interesting parts of the enviroment, equipping the player with gear to finally find the treasure of the dungeon and bring it back home. The interesting piece of the game is to survive with different class/race combinations, unlocking new classes/races and items. Each dungeon run is designed in a way that it can be fullfilled within a short period to be played during breaks. The game was just recently released in the the beta version 0.6.0 on android and on the website

Post news Report RSS Beta 0.5.2 released

Beta 0.5.2 uploaded & released - new features included and bug fixed

Posted by on

Dear all,

I'm happy to announce that I have uploaded version 0.5.2 to the website.

New:
- Tutorial section added: After some thoughts how to integrate the tutorial system in a simple way, I came up with the idea to have a library in the game which could be visited
- Stances for all classes added: All classes now have at least two stances available for selection to better differentiate and provide a more distinct role to them
- 3 more dungeons with different difficulty grades added

Changed:
- Townhall was changed to library to better fullfill its role

Bugfixes:
- A nasty bug which could freeze the game during equiping the char was fixed
. A bug which could crash the game during fighting monsters was fixed.

BR
Wylaryzel

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