RymdResa have one small feature. You have the capability to send a transmission out into the emptiness of space. This Transmission can only be picked up by other players in your proximity in space. You will not see these players in-game, but you can communicate with them; sending a lonely message. These messages will be presented on @RymdResa twitter feed.
So we're developing this game in HTML5(Javascript). Using Websockets as means of real-time communication hosted on a Node.js Server.
From the Node.js Server the message is sent to twitter.
Message Legend in Rymdresa:
You-> HTML5 -> iPad Game -> Websockets -> Node.js Server -> Players in your Proximity -> Twitter -> The World