Oil Rush naval strategy game by UNIGINE Corp. is released. Global war for oil is started!
Currently the release version is available in UNIGINE Online Store (if you buy there, you can later activate your key in Steam or Desura as well) for $19.95.
Steam, Desura, Ubuntu Software Center and several other digital channels will launch Oil Rush sales within 1-2 days. Retail release will be handled by Iceberg Interactive in Europe a bit later.
This naval strategy game features single player campaign, quick game and multiplayer over Internet, LAN and Steam. The game is available in English and Russian now. German and French versions are to come within a month.
More details is on the official website: oilrush-game.com
GREAT WORK GUYS! Best game for Linux! :D
How to connect to another game on the same network? (lan)
Just start the multiplayer game; it will be visible on other PCs in your LAN.
Nice work :D
Great work... The game doesn't only look awesome, the game actually IS awesome. And this game is indeed one of the best Linux games...
Hell yes.
Congrats on the release guys!
I was wondering, I per-ordered your game a while back on Desura but had no idea it was gona be on steam where my library lies. Is there anyway I can request a Steam key? :3
Sorry but I guess no, it's not possible.
So what are your post-release plans? There's the obvious look for feedback and fix bugs/balancing, but beyond that what are your plans? DLC maps? Expansion pack? A sequel? A new, different game?
Also, I think you should to put up your best video of the game on Steam.
Desura does not support DLC yet.
hi,
after updatig i get en error when starting,tryed to change resolution whith no effect
Can't run "./OilRush_x64 -project "OilRush" -sound_app openal -video_app auto -data_path "../" -system_script "oilrush/unigine.cpp" -video_mode -1 -video_width 1280 -video_height 960 -video_fullscreen 0 -video_vsync 0 -option_anti_aliasing 0 -option_graphics_quality 1 -option_textures_quality 1 -engine_config "../oilrush-1.00.cfg" -extern_plugin "Network" -console_command "render_manager_load_meshes 1 && render_manager_warm_shaders 1 && show_visualizer 0 && show_fps 0" -extern_define "CAMPAIGN,"" process
Make sure that you have 64bit version installed
sorry ,my mistake ;) now it runs,very great game
Thank you for this amazing game. The graphics and the gameplay is fantastic. And the linux-support is fabulous. I hope the german translation comes very soon (via update). English is ok for me, but german is better. ;-)
How do you delete a profile ?
~/.OilRush in LInux, Users\YOU\OilRush in Windows
think there should be a delete profile next to create a profile
Will be there a demo version?
I'd like to try it first!
Also consider a replay feature for multiplayer
Hi, sorry for my english.
I have Linux Debian Wheezy.
I have problem with start game:
When game loading - be error. In console i see:
.......
Loading "oilrush/config/l10n/dictionary.xml" dictionary
20:25:14 Profile name
20:25:15 Xml::getFloatArrayData(): too many array elements in "refraction_dispersion" node
and game over. What is this error?
got 64bit demo installed on desura and after making OilRush_64 an executable the game does launch, but fails to load.
I'm runing desura with optirun, since I've got laptop wooth Nvidia Optimus card (Dell L702x with Nvidia Geforce GT 555M).
So, when OilRush is loading, it fails with
"Loading "oilrush/config/sounds_weapon.prop" 61 properties 2ms
Game version: 1.12
Unigine~# world_load oilrush/menu menu
Socket s = new Socket();
oilrush/scripts/feedback/sender_impl_replays.h:255: ExternClass::get_constructor(): can't find constructor with 0 arguments"