I hope you're all doing well and ready for some news from comic strip Hit and crash!
My name is Pavel Guzenko and I'm an author of the comic Hit and crash and the game Hit (still a code name). I drew and programmed everything by myself. I used the same engine Stencyl as I did for my previous game HeadlessD. I also used musics and sounds from different sources like Soundstripe and Unity Asset Store and some private collections by musicians like Juhani Junkala.
The core of game is casual mechanics based on simple physics (Box2D). As a musichead (the characters of the comic strip) you are going to crash as many objects as possible.The catch here is you need to figure out which object is breakable and which is not, while at the same time trying to collect some rare ones! You can buy boosters and armours to help you with the tasks in the game. Levels full of obstacles like clouds of smoke, winds and broken sewage. Its casual and fun!
The art-style of the game is based on the comic strip Hit and crash and has some vintage vibes. Something that you might remember from gum wrappers and the time when colorful markers were very new and popular thing.
The game is still in WIP stage and with very modest budget I consider this game as almost done and it will be ready early 2019. With the help of a publisher and good budget the game might get more levels, boosters and even get some fancy musics! In this case it might be ready a bit later than early 2019. Who knows, right? ;) This game with a very strong and brave publisher and very good budget might be out not just for iOs and Android, but for Switch and Wii as well.
If you are interested in this game please subscribe here or on the website to the newsletter and if you want to help in any fields of the development, please don't hesitate to write me firstname.lastname@example.org.
Please enjoy the latest gameplay trailer below!