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Sumerian Blood: Gilgamesh Against the Gods, is a strategy+action game. You play strategy on a board but when pieces step on the same place a battle screen opens and they duel to the death. Sumerian Blood is loosly based on mesopotamian mythology and history. There will be both single player(Human Vs PC) and multiplayer(Over network or in the same machine).

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A demonstration of the path finding for the AI of the Sumerian Blood.

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I have been working on path finding for Sumerian Blood's AI.
I was able to do the chase heuristic quite easily, but it proved to be a bit more challanging to make more complex heuristics.
I should have vizualized this with a line, but when you see Orbit+Line of Sight, the AI keeps a constant distance from the player AND tries to keep a visible line of sight with the player.


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