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Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer.

Report RSS Drox Operative patch 1.030 released

We have released the 1.030 patch for Drox Operative. Since the last official patch, the patch makes all subraces (except 3 monsters) playable once unlocked (IotA), makes a bunch of balancing changes, and fixes a bunch of other minor issues.

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We have released the 1.030 patch for Drox Operative. Since the last official patch, the patch makes all subraces (except 3 monsters) playable once unlocked (IotA), makes a bunch of balancing changes, and fixes a bunch of other minor issues.

Here's all of the changes for patch 1.030.

Drox Operative

1.030

  • all subraces (except 3 monsters) are now playable once unlocked - 5 extra starting attributes, 10% per point boost, different race slots (IotA)
  • decreased Doom SpawnChance from 4.9 to 2.0 (IotA)
  • Nemato and Storm will now attack each other (IotA)
  • Ascarid will now attack Schism, Pulse, Backlash, and Patchwork Legion ships (IotA)
  • increased doom missile multiplier from 4.0 to 6.0 (IotA)
  • doubled radiation damage from Quake, Limax, and Grudge
  • increased chances of quests carrying over across sectors (IotA)
  • fixed level of ships like rebels (Tuidjy)
  • made planet population/health stuff more consistent
  • planet health now uses difficulty multipliers just like ships (DoomAngelBlade)
  • missiles now have an automatic 25% bonus to attack
  • can now get AI crew
  • fixed a rare complicated crash when Backlash fight Ascarid (IotA)
  • now emerged subraces, monster, and ancient races can be eliminated from the galaxy again (Tuidjy) (IotA)
  • now have quality variations of crew equipment
  • now system and sector map scrollbars are separate
  • added race emerged message (IotA)
  • now auto detect starting resolution better on Mac
  • now show mark level of component in space and in inventory before identfying it (Evan)
  • fixed light on Scavenger Titan (Tuidjy) (IotA)
  • fixed zombie shader on planets (Tyrax Lightning)
  • fixed player thrusters volume (DarthNihilus)
  • added Marines full help topic (Steve)
  • added vendor specialties full help topic (Steve)
  • added to Nemato description (IotA)
  • added to Ascarid description (IotA)
  • added to Doom description (IotA)
  • added to Wrecker description (IotA)
  • now show race in unleash boss (supplies) quest title (Tuidjy) (IotA)
  • Causes: Stealth is now localized correctly (DarthNihilus)
  • "Can't use for another X seconds" is now localized correctly (DarthNihilus)
  • removed danger level stuff from reaper and infection subraces (IotA)
  • changed PROTOCOL_VERSION to 29
  • changed saveVersion to 150

Drox Operative
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