We have just launched our first commercial title, Chivalry: Medieval Warfare, a First-person slasher with a multiplayer focus set in the medieval era. This is melee combat finally done right. Here is our Launch Trailer:
Prepare for epic medieval battle in 1st or 3rd person as Chivalry: Medieval Warfare brings melee combat finally done right. Bringing the epic intensity of hollywood swordfighting movies such as 300, Gladiator and Braveheart to the hands of a gamer.
Featuring cinematic multiplayer battles that have players completing iconic medieval actions as objectives from raiding villages to battering down gates with a ram and assassinating enemy nobility. Players can also wield a gruesome assortment of medieval weaponry ranging from battle axes and longbows to massive 2 handed swords and spears.
You can pickup Chivalry for $24.99 on our website here:
Chivalrythegame.com
Or via Steam here:
Store.steampowered.com
We hope you enjoy the game and can't wait to see you on the battlefield,
Torn Banner Studios
Game is AWESOME!!! :D
Congratulations, I hope for you it sells well!
I already saw the quicklook on Giantbomb and they were pretty pleased with the game. The only way you can tell a game is not AAA (in regards to its budget and team size) is because most of the indie games seem to be multiplayer only.
I'm fond of writing stories and seeing them in games, but I don't miss it too much in multiplayer games. I think singleplayer really only makes sense these days, if you can offer some decent coop.
So yeah, congrats on the Release, This, Primal Carnage and Natural Selection 2 have been on my watchlist for a while. So what are your next steps from here? Also, is there a way to read up on your development. I must admit, I didn't follow a developer blog or anything for Chivalry, but would be interested in where it came from!
Natural Selection 2 made the BIGGEST mistake when they start developing on their own engine, and decide NOT to follow NS1 games mechanics. Of course with such limited time to tackle BOTH performance & gameplay balance, they are now FORCED having to release an UNFINISH game that run like CRAP on high end computer, and gameplay broken beyond playable.
Primal Carnage took the direction it shouldn't has taken; such great modeling and animation went to waste when the gameplay has no depth and as mindless as Unreal Tournament. I can see it dies in a matter of a year.
"gameplay has no depth and as mindless as Unreal Tournament" that sounds like a glowing compliment to me.
The game is incredibly fun and there are soo much Medieval battlefield feeling over it !
Congrats on the successful release! I have been watching this one for awhile.
McKool
Check out my mods:
The Mutant Factor for Crysis
The Mutant Factor:Awakening for Crysis 2
The game looks amazing! theres only one thing i dont like and is that it´s only capable of supporting 32 players.
Im way to much used to the scale of games like mount&blade, where u can have 200man battles easily.
Anyways the game looks awesome and im seriously considering a purchase.
*mind blown*
Congrats. You guys developed an amazing game, good job!
I really enjoy the combat, it's very rewarding to get that elusive kill.
unreal engine couldn't save the game.
Playable, but limited.
If you haven't played this game yet- buy it now!
Too expensive (~30USD in europe)