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MANU is an AI-powered no-code game engine that allows users to create games of any known game genres from scratch. Now in Beta, MANU supports various game genres: first person, third person, platformer; 2D & 3D; single & multiplayer. MANU has a set of tools which make game development easy and fun, and its key tech is the animation framework. Every game in MANU is a string of animations. Instead of programming, you simply make things move - and create new realms based on your ideas in an easy-to-use visual sequencer. Any parameter of any object can be changed on a timeline like a string of animations. Alternatively, any parameter of any object can be changed mathematically; sin, cosine, etc. Mono and stereo sound can be inserted into the animation timeline and managed like any other sequence. Other tools include trigger management system, game flow for getting control over all the events within your project, prefabs stored in MANU own marketplace, and an AI tool.

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