It's the latest stable build of Xash3D Engine. The differences with build 3000 are minimal, but useful: - DDS format is now allowed for detail textures. - The limit for support of hi-res textures is increased up to 8192*8192 pixels per texture. - The limit for support of hi-poly models is increased up to 16384 vertices per submodel. - The code for detecting of alpha channel in DXT3 & DXT5 formats was rewritten. - Automatic disabling of vertical synchronization on changelevel procedure (increases the speed of new level's loading). - Automatic deletion of demoheader.tmp on engine's shutting down.
Nice!
Multiplayer fix when?
Now it's more depends on community's activity. Unkle Mike has no plans to work on multiplayer part of Xash3D from now on. But any productive changes made for the engine by others will be implemented and released as experimental builds. You can try first of them already:
Moddb.com
Please help I don't know what happened. and I don't know when I play half life on Xash the voice of the character is Russian but the mane menu is English
What do you want exactly? There are 3 potential causes of russian voices in the game:
- you are playing russian mod.
- you have installed russian localization for Half-Life.
- you are using pirated version of Half-Life with pre-installed russian localization.
So, in any case it's not a problem of Xash3D.
OK thanks but how to use a mod
Moddb.com
Does this work with the WON version or the Steam version? I have the Steam version.
Moddb.com
Works even faster (significantly!) than original engine of the game (at least on vmware "xp" videodriver) :D
wtf this crap worked 2 days and then it says Host_InitError: can't initialize client.dll
Calm down, some mods are not supported, it's not a bug. Also it's recommended to put in "valve" folder dlls from extras.
Please help, I keep getting this error when opening the vanilla half life
Host_InitError: can't initialize client.dll
I've tried putting vakve folder dlls from extras but It didn't work.
Help Please!
Regards-
Kenny