Major update containing full Sparky code implementation as well a few new user requested settings among others. Also contains a lot of bug fixes for multiplayer.
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Monstrum Extended Settings Mod V5.0 (Partiality) — 06.09.2022
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Added Settings:
* Monster Settings
- Disable Random Brute
- Disable Random Hunter
- Disable Random Fiend
- Monster Rotation Speed Multiplier
- Monsters Search Randomly
- Alternating Monsters Mode
- Number Of Alternating Monsters
- Give All Monsters A Smoke Shroud
- Smoke Shroud Radius
- Smoke Shroud Radius Danger Factor
- Give All Monsters A Fire Shroud
- Fire Shroud Radius
- Fire Blast Radius
- Sparky Difficulty Preset
- Sparky Max Chase Speed Factor
- Sparky Max Chase Speed Factor Increase From Buff
- Sparky Rotation Speed Factor
- Sparky Minimum Lurk Distance
- Sparky Maximum Super EMP Distance
- Sparky Super EMP Charge Time
- Sparky Maximum Aggro
- Sparky EMP Minimum Charge Time
- Sparky EMP Maximum Charge Time
- Sparky Maximum Buff Percentage From Rooms
- Sparky EMP Range
- Sparky Distant EMP Switch Chance
- Sparky Distant EMP Switch Fail Chance Addition
- Sparky Region EMP Room Threshold
- Region Electric Trap Spawn Chance
- Region Electric Trap Slow Factor
- Region Electric Trap Scale Multiplier
- Region Electric Trap Life Time
- Region Electric Trap Minimum Spawn Time
- Region Electric Trap Maximum Spawn Time
- Region Electrification Room Recovery Percentage
- Sparky Electric Trap Spawn Chance
- Sparky Electric Trap Base Slow Factor
- Max Trap Slow Factor Decrease From Buff
- Sparky Electric Trap Base Scale Multiplier
- Max Trap Scale Multiplier Increase From Buff
- Sparky Electric Trap Base Life Time
- Max Trap Life Time Increase From Buff
* Gamemode Settings
- Foggy Ship Alternative Mode
- Smoky Ship
- Always Smoky
- Breath Amount
- Breath Recovery
- Smoke Shroud Breath Drain
- Smoke Corridor Breath Drain
* Item Settings
- Looping Radio
- Better Smashables
- Unsmashables
- Add Smoke Grenade
- Add Molotov
* Colour Settings:
- Fog Colour
* Utility Settings:
- Always Skip Menu Screen
- Log Debug Text
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Changes:
- Added a much more advanced implementation of Sparky with additional mechanics as well as reworked aggro and lurking mechanics.
- Changed how Sparky was affected by the Brute Chase Speed Buff setting.
- Changed the Use Legacy Audio In Multiplayer setting to be on / true by default.
- Moonjump in Debug Mode now requires noclip to be on.
- Toggling Invincibility / God Mode In Debug Mode will now show text.
- Both Invincibility / God Mode and Invisibility can now be toggled with the G button in Debug Mode.
- Slightly changed the colour range of Sparky's light.
- Improved Foggy Ship mode graphics and changed default Fog Distance.
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Bug Fixes:
- Readying liferafts via debug or Glowstick Hunt would not work properly if a spool was already added to a crane spool box.
- In multiplayer, player 1's inventory would be disabled due to another player climbing.
- In multiplayer, items would be added to the wrong inventory if the other player interacted with something during another player's item grabbing animation.
- In multiplayer, when one player interacted with certain things the other player would sometimes be moved too.
- In multiplayer, monsters chasing a player that is being downed would continue chasing the other player.
- In multiplayer, key binds would not be created if the Skip Menu Screen setting was used, locking the players in place.
- In multiplayer, monsters would have a chance to change player in the middle of a chase while climbing or destroying.
- Map size increases were not handled correctly to support multiple rounds and produced other weird effects.
- Sparky's light disruptor did not turn off after chases.
- Sparky would have no music playing.
- Improved flashlight Fiend flicker logic in Many Monsters Mode.
- One of the life rafts could not be escaped with even when fully prepared when using Add Additional Crew Deck Building.
- Duct Tape would not be used up when taping one of the rafts when using Add Additional Crew Deck Building.
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