Major update featuring a new in-game mod settings menu.
Also contains a few additional settings and changes as well as critical bug fixes.
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Monstrum Extended Settings Mod V4.0 (Partiality) — 05.01.2022
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Added Settings:
- Random Ship Generic Light Colours
- Skip Splash Screen
- Speedrun Timer
- Show Speedrun Timer On Screen
- Number of Sparkies [Early implementation of pre-alpha monster]
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Changes:
- Added an in-game mod settings menu and automatic modSettings file generation if none exists in the root.
- Updated deck 0 implementation to give it a more interesting shape.
- Updated multiplayer mode description to give detail on player reviving mechanics and added some help text for this in-game. (If a player were to die normally, they are downed instead and can be revived by throwing a smashable onto them.)
- Optimised Many Monsters Mode Fiend flickering code.
- Refined some titles and descriptions to suit the new in-game mod settings menu.
- Increased minimum opacity to 50% in random colour generation.
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Bug Fixes:
- Fixed multiplayer mode not working properly when key binds had not been generated in the registry. This was the case if the default controls had never been changed.
- Fixed a somewhat frequent loading crash bug when using some of the new version 3.0 level generation settings.
- Fixed liferaft escape bugs when using the Add Additional Crew Deck Building setting.
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