Flax Engine is a complete suite of game development tools made by game developers, for game developers. Our goal is to create the most powerful game engine...
How I rendered thousands of particles at very little performance cost.
WE'RE BACK!! After a little break we're back on posting. Today we have only a small showcase of the new feature of our underwater environment: Fishes...
From larger-than-life space stations, to submarine-sized repair and refuel tankers, to a whole new player ship, Grimmstar has been undergoing a number...
We took a bit longer than planned to give another update on the progress of Grimmstar, but there's so much to show now! We've made enormous strides towards...
New DEMO release of this useful plugin for Unreal Engine 4, download and try it!
In which the Redux Demo has been released; a particle-effect causes trouble; the demo sees an update in response to that trouble; and a variety of minor...
In which new scenes are added to level two; work continues on a water-drip effect; doing so involves a minor addition to Panda3D; and the "Wandering Visual...
Not A Company will be lending it's art services to other companies.
How we used particle emitter to animate our static backgrounds while keeping the performance impact as low as possible.
A fast-paced platformer in a nature setting where you have to collect orbs and race the clock.
This mod adds an awesome, dynamic ground shockwave for the standard nuke (as well as Manhattan tank) explosion (somewhat reminds of the UEF nuke of Supreme...
Added menu with particles to convenient choice of particles. Then 3 color charge for 2 types of quark quark with positice and negative charges.
How I created a monster purely from particles in Unity 3D
Aaron's Particle Space is a sandbox world that revolves around each individual particle. If you enjoy building objects with real physical properties...
I add few particles: dec/inc chaytons, proton/neutron absorbers, neutrino, positrino, negatrino, tau and secret particle.
Once you have your new ship model imported, it's time to finish it up and make it shine with the remaining thruster effects, shields and turret hardpoints...
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